I’ve talked before about planning your animation. Jumping into a shot without a clear idea is generally an ill-advised move, because you can’t be assured how it will turn out in the end, and you’ll likely have a much harder time getting there. That said, we all know that working straight-ahead has its advantages, because the results tend to be more spontaneous and fluid. And it can be really fun to just plow through and see what happens! Often it’s a combination of careful planning and seat-of-your-pants experimentation that produces the best result.
What a great metaphor for life. Read more
Most artists know about a thing called “imposter syndrome.” It’s a little voice in your head that suggests in no uncertain terms that you’re a failure, and it’s only a matter of time before everyone else knows it (and is possibly embodied by @A_Graph_Editor on Twitter). The more pressure you’re under, whether it’s to find a job or to perform well in one, the louder that voice gets. Like a spiritual possession, sometimes that voice comes out of our own mouths as feigned humility, thinly concealing deeper self-loathing. I think humility is a positive trait, but it’s very easy to cross the line into a destructive attitude towards yourself and your work. Read more